#ifndef __FOOD_H__ #define __FOOD_H__ #include "agent.h" #include "abstract_agent.h" #include "world.h" #include "prey.h" #include "edible.h" namespace cs427_527 { class Food : public Edible { public: Food(const World &w); ~Food() {} virtual void actOn(Patient& p) const; virtual void acceptAction(const Prey& p); virtual Agent *spawn(); }; } #endif