#ifndef __MOVING_AGENT_H__ #define __MOVING_AGENT_H__ #include "abstract_agent.h" namespace cs427_527 { class MovingAgent : public AbstractAgent { public: MovingAgent(const World& w); MovingAgent(const World& w, const Hex& start, const Hex& g); ~MovingAgent() {} virtual void update(); protected: Hex goal; }; } #endif