{ "cells": [ { "cell_type": "markdown", "metadata": {}, "source": [ "## CS 458: Emotions\n", "
\n", "" ] }, { "cell_type": "markdown", "metadata": {}, "source": [ "## 4.12 Affect\n", "\n", "The cognitive dimension of affect has been explored by Roseman (1982), who developed a goal-based taxonomy of emotion. Table 4.3 illustrates Roseman’s basic set of emotions.\n", "\n", "This taxonomy uses the following dimensions.\n", "\n", "- Agent. The entity responsible for the goal state. The agent could be indefinite (circumstances in the world), another person, or the agent experiencing the emotion.\n", "\n", "- Goal State. This can be either positive or negative. A positive goal state exists when an agent achieves a desired goal (+Have +Want), or avoids an undesired goal (-Have -Want). A negative goal state exists when the agent achieves an undesired goal (+Have -Want) or fails to achieve a desired goal (-Have +Want).\n", "\n", "- Deservedness. This dimension reflects whether or not the agent deserved to achieve or fail to achieve the goal state.\n", "\n", "- Certainty. The agent may or may not know the outcome of a goal state. That is, if the emotion involves a future event, or an event that has taken place but whose outcome is not known by the agent, then that goal state is uncertain." ] }, { "cell_type": "markdown", "metadata": {}, "source": [ "" ] }, { "cell_type": "markdown", "metadata": {}, "source": [ "
AGENT | POSITIVE | NEGATIVE | |||
---|---|---|---|---|---|
+Have | -Have | +Have | -Have | ||
+Want | -Want | -Want | +Want | ||