Problem 0: Review old programming assignments, lectures, and readings. Use Ed to suggest a question you feel is missing from this collection of practice problems.

Problem : Compute the outcome classes for 0 through 16 for 1-row misere Nim where the legal moves are to take 1, 4, or 5 stones.

Problem : Compute the Grundy numbers for 0 through 16 for 1-row normal Nim where the legal moves are to take 1, 4, or 5 stones. Find a winning move (or state that there is none) for the 3-row version of this game when there are 3, 5, and 7 stones in the rows.

Problem : Find a winning move (or state that there is none) for the following Kayles positions:

Problem : Consider a normal game played with $n$ rows of stones. On each turn, the current player can take any number of stones from any row, or may move any number of stones to the row directly above it (including to a row that has been emptied, not skipping over any row that has not been emptied, and not to a row that never existed).

Problem :

Problem : Consider a constant-sum game with payoff matrix $$\left( \begin{array}{ccc} 0 & 2 & -1 \\ 1 & -2 & 0 \\ -2 & 0 & 2 \end{array} \right)$$.

Problem : Find an equilibrium and its value for the constant-sum game with payoff matrix $$ \left( \begin{array}{cc} 3 & 2 \\ 0 & 4 \\ \end{array} \right) $$

Problem : Set up the linear program to find an equilibrium for the constant-sum game with payoff matrix $$ \left( \begin{array}{ccc} 4 & 7 & 3 \\ 0 & 5 & 4 \\ 10 & 6 & 2 \\ \end{array} \right) $$